1. Craig – on the social learning part of your post, where do you draw the distinction between “collaborative learning” and “social learning” (and i hope that’s not just the integration of a learner profile page and wall to post on or the inclusion of a twitter feed or chat box)?

    I believe the discussion has been raised (and is being raised) quite a bit, but there’s social collaboration, water-cooler type stuff, and there’s collaborative learning spaces fostering ways of keeping a subject area or content or a particular course relevant and current or helping to encourage meaningful discussion in a protected and searchable space within the learning infrastructure. I’m curious (within the frank nature of this post) where you see the trend in “social learning” evolving through the initial networking aspects and moving to more valuable collaboration, crowd-sourcing, and other learning-enhancing activities (vs. potentially detracting ‘social networking’ activities).

    1. Richard,

      Right now, I’d say at least one year out, there are vendors doing some very cool things using various social media types, but it is not enough to say “wow, they are finally getting it” and pushing it for that matter.

      One issue is that you have vendors pitch “collaborative learning” , but a chat room is not it, nor is having the person use Google Docs (although that is a cool feature). So it is confusing people, and hurting the real social learning experience, which is in itself the problem. People just are all over the place on what it is, as though they forgot that in order to have it, you have to use social media types to make it work.

      By utilizing these various types of social media (and some argue mashups are a type of social media) Social Learning is a collaborative learning experience between multiple sets of end users (employees, customers, both, whatever) that traverses location, maximizes engagement (and can enhance it with interactivity) and is fun- otherwise they won’t stick around. Oh, and of course, UI has to be well executed and easy to use.

      You can add other powerhouse components – tablets, Kinect technology, interactive via TV (stream), airplay with a tablet (cool if you have ever seen it), AR, etc.

      So until the majority of LMS vendors figure that out, many ppl will see what they see today – a social boring experience.

  2. Craig, most of what I’m reading here is what you aren’t seeing or don’t like… what vendor is “getting it” in your opinion or what applications are available today that we should be looking at?

    1. I wouldn’t say don’t like. Rather, I am calling out vendors who could develop these solutions, but choose not to. The goal is make people and vendors aware, to show the possibilities and see that respondents from e-learning, from all over the world are seeking these features.

      As for the vendors themselves, if you take a look at my LMS directory, you will see based on the comments, what features many of the vendors offer, and you will see who is getting it.

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