Find out who lands in the top three gamification LMSs in 2016.
The current state of gamification in the LMS industry is on a positive upswing, but there are still issues to resolve. Until this happens, not everyone gets to play.
A listing of the top five gamification systems on the market, along with an opportunity to create your own top five games list. Information also about my LMS mid year report, which includes top 3 lists for various verticals, markets and genres, besides the top 50 rankings and profiles.
Everyone is saying that gamification in e-learning is going to be a blockbuster. That is really works. I’m hear to tell you that it really only works if the learner actually learns, retains and synthesizes the information. Otherwise, it is just points.